Introduction to the Scope of the Humanities
or: why do we have to take this course, anyway?

Whether or not the following items were discussed during the first week of the quarter, these notes contain some basic information about the scope of the humanities. Be sure to read this page, the syllabus, and supporting materials carefully, because I'd like to be able to address specific questions on the syllabus and the lecture at the beginning of the second week of class.

Few people who take this class have the foggiest notion of what it entails. What is/are the "humanities" anyway? Why do we have to take a class like this in a school like this?

Simply put, taking this class will make you a better person (a better animator, designer, video producer, etc.) because it will help you find out how creativity happens. It will teach you something about the history of artistic traditions, and it will help you to learn how to do careful research and to "mine" the past for really good ideas.

It will probably also make you aware of how much we, as a culture (very broadly speaking), owe to our forebears. The mantra I will often repeat in this course is "the more you know, the more you can know" because human beings rely heavily on metaphor (comparison, analogy, translation, and many other manifestations of this basic process) both to learn and to create.

The term "humanities" was coined to describe those characteristics of human intellectual and creative activity which set us apart from other species, including:
the arts

culture

But not

the sciences (medicine acquired "scientific" status in the nineteenth century, when it was no longer regarded as an "art")

We can roughly (very roughly) divide the humanities up into three categories:

Visual arts: painting, sculpture, photography, architecture, computer graphics, graphic design, as well as fashion and interior design.

Performing arts: theater, dance, music, film, television, video, "performance art," and (although not traditionally associated with the humanities) sports (because early sport among many of the cultures we will study originated as a performative aspect of religious life--and religion has spawned creativity in all of these categories). For convenience, we can also place the culinary arts here.

Intellectual arts: literature, poetry, philosophy; drama (written); theoretical aspects of architecture; aesthetics in art and design; the interpretation of archaeological discoveries; the study of religion (theology, religious thought).

It quickly becomes clear, however, that there is enormous room here for interchange: isn't film "visual"? Isn't poetry often "performed"? Aren't all of these things dependent on innovations in science and technology? Aren't scientists products of their cultures and therefore influenced by the arts? Aren't many of the humanities (such as architecture and music, or formal logic in philosophy) bound up with mathematics? Categorization and classification are often helpful, but they can also be limiting and artificial. Think about the ways in which any of the arts listed above could be considered in one or another of these categories.

Because I am by trade an archaeologyist turned philosopher of technology, I find it difficult to separate science and technology from the arts. As we will see, the overlap is often considerable and, in the technology-laden twenty-first century, inescapable.

The next section of these notes is devoted to a history of the humanities: where the term comes from, how we use it, and what we mean by it.

The History of the Humanities

The Greeks, beginning with Pythagoras, built the foundation for our notions about the humanities. Socrates and Plato formulated the kind of systematic thinking we now refer to as philosophy (from the Greek, "love of wisdom"); and although philosophical thinking certainly existed before the Greeks, the Western tradition emerged to an important extent from conversations between Socrates and his students, recounted in Plato's dialogues (two of which we will encounter in this class).

In the Medieval world, scholarship focused on theological (Christian) issues, as reflected in the two divisions of the liberal arts:

The trivium (grammar, rhetoric, logic)

The quadrivium (the mathematical sciences--arithmetic, geometry, astronomy, music)

Parts of the Middle Ages are often referred to as the "Dark Ages" on the mistaken assumption that nothing of much intellectual importance occurred until the flowering of humanism in the Renaissance. But the high Middle Ages saw a 300-year period of peace and intellectual excitement which actually paved the way for the florescence of science and art that began in earnest in the fifteenth century after the birth of Christ. During the twelfth century, on the Iberian peninsula (Spain and Portugal), communities of Jewish, Muslim, and Christian scholars translated hundreds of ancient Greek, Roman, and Arabic texts that would provide the foundations of modern philosophy, science, and mathematics. [For an excellent, highly readable account of this intellectual revolution, see Richard E. Rubenstein's Aristotle's Children: How Christians, Muslims, and Jews Rediscovered Ancient Wisdom and Illuminated the Middle Ages. New York: Harcourt, 2003.]

As a result, the Renaissance revived interest in the Classical world, and scholarship shifted its focus to the reading of Greek and Roman literature and the enjoyment of Greek and Roman art and architecture. In the visual arts, people began to recognize that human beings are essentially historical beings (i.e. products of our cultural heritages), and to believe that the highest point of human experience occurred in Classical antiquity. This, of course, led to the valorization of things Greek and Latin, and the denigration of heritages other than these--and to the notion that in order to be cultivated or civilized (i.e. human), one must be well versed in the Classics. Some of this "cultivation" was accomplished through imperialism, elitism, racism, classism, and other forms of oppression, but the nurturing of human intellectual and creative abilities also allowed for questioning and the subsequent re-evaluation of long-held beliefs.

The eighteenth century saw yet another renewal of interest in Classical ideas and objects, and a new fondness for the exotic, as a direct result of the discovery of ancient sites such as Pompeii, and Napoleon's expedition to Egypt. Archaeology as a pursuit of dilettantes (people who didn't pursue a set profession and dabbled in almost everything) arose during this period, and by the nineteenth century, museums as institutions to house the spoils of collection found their way into every major city in Europe. The Neoclassical and Romantic periods in the visual arts and literature coincided with the Enlightenment or Early Modern period in philosophy, and generated a continuing discussion concerning Classical ideas about the arts.

In the twentieth century, beginning with the German philosopher Wilhelm Dilthey, the term "humanities" (Geisteswissenschaften) came to be opposed to "the sciences" (Naturwissenschaften) as everybody tried to become "scientific" (because science is "objective"--quantifiable--and thus a more reliable source of "Truth"). In 1959, C. P. Snow published a book called The Two Cultures and the Scientific Revolution (see these websites devoted to the controversy that arose around it), which set in cement the notion that the humanities and sciences were radically separate enterprises, using different research methodologies and even speaking different "languages."

But as science itself has come under considerable intellectual criticism (postmodern) for denying its sociocultural aspects, and as the sciences and humanities have begun to merge in such pursuits as computer animation and various other electronic media, we seem to have reached a point at which we recognize the improbability of an infallible Truth, and the strong possibility that the experience of being human leads us to truths (plural, little "t"). Although some cultural critics see this acceptance of multiple viewpoints as evidence of rampant relativism, we have also begun to recognize the fact that many cultural traditions continue to inform our own, and we have much to learn from studying them, not only in the humanities, but in the sciences as well. For an excellent overview of what the sciences owe to the non-Western world, see Dick Teresi's recent book, Lost Discoveries: The Ancient Roots of Modern Science--From the Babylonians to the Maya (New York: Simon & Schuster, 2002).

It would be impossible to cover the entire history and content of the humanities with any fluency in eleven weeks; but I will try in this class to acquaint you with some basic principles and methods that will allow you to conduct research in any of the areas that fall under the umbrella of humanistic studies: the visual, performing, and intellectual arts. But your course work will also involve learning how to learn, and discovering how scholars know what they know. To this end, we will also explore avenues of discovery: creativity as a process of translating ideas into images, objects, and/or words; the nature of art and craft, relationships among art, craft, and technology; similarities and differences among different cultural traditions; and the debts the Western tradition owes to other cultures. I also hope to introduce you to the philosophical practice of considering the meanings of objects, ideas, images, and words within the contexts in which they are created.

Why my approach (why all this Bronze Age Aegean and Mesoamerican stuff, all this archaeology?)

It's what I know.

Many traditional humanities courses emphasize art history and the visual arts of the West. However, with the inception of the various BFA programs at AiDallas, most of my students are now taking several art history classes that cover the more traditional material in some depth. Therefore, I have chosen to focus on how the humanities manifest themselves among a variety of less well-studied cultural traditions in order to broaden my students' understanding of how human beings express their creativity.

Although it forms the basis for the better-known Classical era and the "dead white guy" institutions, Aegean archaeology is rather alien, and therefore potentially interesting. The field of Bronze Age Aegean archaeology also encompasses a broad range of topics (art, myth, drama, epic, origins of writing and literature) that fall under the umbrella of the humanities.

The history and prehistory of the Bronze Age Aegean show us very clearly the debt Greece (and thus Rome and the Western tradition) owes to the cultures of its neighbors to the east and south, in the Ancient Near East, South Asia, and Africa.

Some very enduring and significant "root myths" of Western culture were born in or articulated during the Bronze Age.

Even though they are nearer to home, we are generally less familiar with Mesoamerican and native North American cultures than we are with Western European traditions; but both the Maya and the Anasazi peoples developed sophisticated architecture, complex social organizations, and lasting legacies that once--before recent archaeological discoveries--were poorly understood. Both groups provide examples of how science helps us to understand humanistic traditions, as well as how our own technological "filters" interfere with how we interpret cultures that lived radically different lives than we do today.

Ancient comedy and tragedy provide the foundations for most drama and entertainment genres in the modern world. Studying these performing arts also affords us a chance to explore the art and architecture of those who developed them (the Greeks and Romans), to study the myths and literature on which they were based, and to gain a bit of experience in group creativity.

All of the cultures we will encounter in this class left three-dimensional examples of their architecture, which provide us with a spatial sense of how they lived. When combined with literary and visual evidence of their lifeways, the structures they built afford us a more complete picture of life-in-context than is possible with less well-preserved evidence.

Continuing themes: Metaphor, Translation, Memory, Performance, Play

Metaphor and translation refer to the same process: the carrying over of meaning from one place to another. I will maintain throughout this course that the translation process is a fundamental aspect of creativity. Equally important, perhaps, and not completely separate from translation, is performance. In addition to the performing arts (theater, music, and dance), we will consider the performative aspects of literature, poetry, philosophy, the visual and culinary arts, etc. At the heart of all this is the human proclivity for play. So, we will spend a good deal of time playing with ideas and examining the playful roots of the humanities. We will also reflect on memory: the role of the humanities in preserving human knowledge of the past. The picture that emerges from these efforts may not be complete, but the course should fulfill its mission to introduce you to a range of possibilities for further exploration.

schedule l syllabus l home
04.01.11

  Resources
 


Introduction, Background, Theory

The following links include fairly accessible resources on some perhaps unfamiliar concepts, as well as a few more technical discussions.

Translation

Wikipedia's article is a reasonably good place to start on the topic of translation. It's pretty limited in its scope, but it does describe the process fairly succinctly. As a rule, however, I'd rather you stay away from encyclopedia articles.

Robert Paquin, Translator, Adapter, Screenwriter: Translating for the Audiovisual is a terrific article, especially for anyone who works in film or video production.

For those of you with a religious bent, this page from the International Bible Society seems to offer some good information on biblical translation methodology: Bible, Babel and Babble The Foundations of Bible Translation. I haven't vetted it thoroughly, but the first few pages appear to be pretty solid. Another source, the Summer Institute of Linguistics is devoted to biblical translation and provides some information on Translation Theory and Practice.

The Bad, the So-so, and the Excellent is a short page that points to some problems with translation and getting it "right."

Translation Studies Research, from UTD's Center for Translation Studies, outlines some principles of literary translation, and some of the difficulties inherent in the process.

The Translator's Home Companion is a clearinghouse for translation information of almost any imaginable kind--except the way I'm using it.

For those of you who like television science fiction, you might try watching the Star Trek: The Next Generation episode called "Darmok," guest-starring the late Paul Winfield. (The link is to the last exchange between the two characters.) The story focuses on the problem of translating between two radically different cognitive systems. The solution to the difficulty is directly related to what I'm asking you to do in this course. Then, consult the Memory Alpha wiki on Tamarian for help with the translation.

Metaphor

George Lakoff, Metaphor and War: The Metaphor System Used to Justify War in the Gulf (Part 1 of 2) in the Vietnam Generation Journal & Newsletter (part of the Sixties Project from the University of Virginia).

Mark Johnson is one of the co-writers (with Lakoff, above) of Metaphors We Live By and has written multitudinous books and articles on the subject of metaphor and cognition since. His page on the University of Oregon's philosophy site includes links to many of these.

Metaphors We Compute By An interesting lecture, especially if you'd like an example of how metaphorically-infused our culture really is.

I don't know where else to put this article by Brian Dillon, from the Winter 2005/6 issue of Cabinet Magazine, "Fragments From a History of Ruin." It amounts to a rumination on the metaphorical power of ruins, and how they've been interpreted since the Renaissance. The magazine itself is a sort of online museum--a virtual Cabinet of Curiosities (and is thus also linked on my Wunderkammern page).

Memory

This is an important aspect of the humanities, because it's why many people create in the first place. Since there are a number of aspects to consider, I've put the links on a separate page.

The Humanities

Why the Humanities? is a scholarly article by Stephen Gardner of Assumption College. It's a contribution to the Paideia Project of the Twentieth World Congress of Philosophy. Gardner discusses the humanities in terms of "four views of knowledge in which the idea of an academy or an integration of disciplines might be understood."

The Nature of Humanities by A.S.P. Woodhouse from a humanities course taught by Arthur Chandler of San Francisco State University. Chandler's abstract: "All Humanities majors should read this brief essay. Though it contains some prejudice against interdisciplinary humanities as a study, it presents a fairly balanced account of the difference among the three great branches of learning -- humanities, science, and the social sciences -- and gives a brief account of the disciplines of the humanities and why they are unique. Since this essay is the article on humanities in the most widely respected encyclopedia in the English-speaking world [Britannica], it represents the major public statement about the nature of our field."

Prof. Chandler's page on The Humanities Major at San Francisco State University is also worth taking a look at; it's funny, it's informative, and it's rather inspirational.

Outline of an anarchistic theory of knowledge Paul Feyerabend, a philosopher of science, offers a critique of scientific method. This is a segment from his book, Against Method.

As always, consult the Course Resources page for additional information and links. (It's in the process of being updated, but most links should work.)