Introduction
to the Scope of the Humanities
or: why do we have to take this course, anyway? |
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Whether
or not the following items were discussed during the first week
of the quarter, these notes contain some basic information about
the scope of the humanities. Be sure to read this page, the syllabus,
and supporting materials carefully, because I'd like to be able
to address specific questions on the syllabus and the lecture
at the beginning of the second week of class.
Few people who take this class have the foggiest notion of what
it entails. What is/are the "humanities" anyway? Why
do we have to take a class like this in a school like this?
Simply
put, taking this class will make you a better person (a better
animator, designer, video producer, etc.) because it will help
you find out how creativity happens. It will teach you something
about the history of artistic traditions, and it will help you
to learn how to do careful research and to "mine" the
past for really good ideas.
It will probably also make you aware of how much we, as a culture
(very broadly speaking), owe to our forebears. The mantra I will
often repeat in this course is "the more you know, the more
you can know" because human beings rely heavily on
metaphor (comparison, analogy, translation, and many other manifestations
of this basic process) both to learn and to create.
The term "humanities" was coined to describe those
characteristics of human intellectual and creative activity
which set us apart from other species, including:
culture
But
not
the
sciences (medicine acquired "scientific"
status in the nineteenth century, when it was no longer regarded
as an "art")
We
can roughly (very roughly) divide the humanities up into three
categories:
Visual
arts: painting, sculpture, photography, architecture,
computer graphics, graphic design, as well as fashion and interior
design.
Performing
arts: theater, dance, music, film, television, video,
"performance art," and (although not traditionally associated
with the humanities) sports (because early sport among many of
the cultures we will study originated as a performative aspect
of religious life--and religion has spawned creativity in all
of these categories). For convenience, we can also place the culinary
arts here.
Intellectual
arts: literature, poetry, philosophy; drama (written);
theoretical aspects of architecture; aesthetics in art and design;
the interpretation of archaeological discoveries; the study of
religion (theology, religious thought).
It
quickly becomes clear, however, that there is enormous room here
for interchange: isn't film "visual"? Isn't poetry often
"performed"? Aren't all of these things dependent on
innovations in science and technology? Aren't scientists products
of their cultures and therefore influenced by the arts? Aren't
many of the humanities (such as architecture and music, or formal
logic in philosophy) bound up with mathematics? Categorization
and classification are often helpful, but they can also be limiting
and artificial. Think about the ways in which any of the
arts listed above could be considered in one or another of these
categories.
Because
I am by trade an archaeologyist turned philosopher of technology,
I find it difficult to separate science and technology from the
arts. As we will see, the overlap is often considerable and, in
the technology-laden twenty-first century, inescapable.
The
next section of these notes is devoted to a history of the humanities:
where the term comes from, how we use it, and what we mean by
it.
The
History of the Humanities
The
Greeks, beginning with Pythagoras, built the
foundation for our notions about the humanities. Socrates and
Plato formulated the kind of systematic thinking we now refer
to as philosophy (from the Greek, "love of wisdom");
and although philosophical thinking certainly existed before the
Greeks, the Western tradition emerged to an important extent from
conversations between Socrates and his students, recounted in
Plato's dialogues (two of which we will encounter in this class).
In
the Medieval
world,
scholarship focused on theological (Christian) issues, as reflected
in the two divisions of the liberal arts:
The
trivium (grammar, rhetoric, logic)
The
quadrivium (the mathematical sciences--arithmetic, geometry,
astronomy, music)
Parts
of the Middle Ages are often referred to as the "Dark Ages"
on the mistaken assumption that nothing of much intellectual importance
occurred until the flowering of humanism in the Renaissance. But
the high Middle Ages saw a 300-year period of peace and intellectual
excitement which actually paved the way for the florescence of
science and art that began in earnest in the fifteenth century
after the birth of Christ. During the twelfth century, on the
Iberian peninsula (Spain and Portugal), communities of Jewish,
Muslim, and Christian scholars translated hundreds of ancient
Greek, Roman, and Arabic texts that would provide the foundations
of modern philosophy, science, and mathematics. [For an excellent,
highly readable account of this intellectual revolution, see Richard
E. Rubenstein's Aristotle's Children: How Christians, Muslims,
and Jews Rediscovered Ancient Wisdom and Illuminated the Middle
Ages. New York: Harcourt, 2003.]
As
a result, the Renaissance
revived interest in the Classical world, and scholarship shifted
its focus to the reading of Greek and Roman literature and the
enjoyment of Greek and Roman art and architecture. In the visual
arts, people began to recognize that human beings are essentially
historical beings (i.e. products of our cultural heritages),
and to believe that the highest point of human experience occurred
in Classical antiquity. This, of course, led to the valorization
of things Greek and Latin, and the denigration of heritages other
than these--and to the notion that in order to be cultivated or
civilized (i.e. human), one must be well versed in the Classics.
Some of this "cultivation" was accomplished through
imperialism, elitism, racism, classism, and other forms of oppression,
but the nurturing of human intellectual and creative abilities
also allowed for questioning and the subsequent re-evaluation
of long-held beliefs.
The
eighteenth century saw yet another renewal of interest
in Classical ideas and objects, and a new fondness for the exotic,
as a direct result of the discovery of ancient sites such as Pompeii,
and Napoleon's expedition to Egypt. Archaeology as a pursuit of
dilettantes (people who didn't pursue a set profession
and dabbled in almost everything) arose during this period, and
by the nineteenth century, museums as institutions to house
the spoils of collection found their way into every major city
in Europe. The Neoclassical and Romantic periods in the visual
arts and literature coincided with the Enlightenment or Early
Modern period in philosophy, and generated a continuing discussion
concerning Classical ideas about the arts.
In
the twentieth
century,
beginning with the German philosopher Wilhelm Dilthey, the term
"humanities" (Geisteswissenschaften) came to
be opposed to "the sciences" (Naturwissenschaften)
as everybody tried to become "scientific" (because science
is "objective"--quantifiable--and thus a more reliable
source of "Truth"). In 1959, C. P. Snow published a
book called The Two Cultures and the Scientific Revolution
(see these websites
devoted to the controversy that arose around it), which set in
cement the notion that the humanities and sciences were radically
separate enterprises, using different research methodologies and
even speaking different "languages."
But
as science itself has come under considerable intellectual criticism
(postmodern) for denying its sociocultural aspects, and as the
sciences and humanities have begun to merge in such pursuits as
computer animation and various other electronic media, we seem
to have reached a point at which we recognize the improbability
of an infallible Truth, and the strong possibility that the experience
of being human leads us to truths (plural, little "t").
Although some cultural critics see this acceptance of multiple
viewpoints as evidence of rampant relativism, we have also begun
to recognize the fact that many cultural traditions continue to
inform our own, and we have much to learn from studying them,
not only in the humanities, but in the sciences as well. For an
excellent overview of what the sciences owe to the non-Western
world, see Dick Teresi's recent book, Lost Discoveries: The
Ancient Roots of Modern Science--From the Babylonians to the Maya
(New York: Simon & Schuster, 2002).
It
would be impossible to cover the entire history and content of
the humanities with any fluency in eleven weeks; but I will try
in this class to acquaint you with some basic principles and methods
that will allow you to conduct research in any of the areas that
fall under the umbrella of humanistic studies: the visual, performing,
and intellectual arts. But your course work will also involve
learning how to learn, and discovering how
scholars know what they know. To this end, we will also
explore avenues of discovery: creativity as a process of translating
ideas into images, objects, and/or words; the nature of art and
craft, relationships among art, craft, and technology; similarities
and differences among different cultural traditions; and the debts
the Western tradition owes to other cultures. I also hope to introduce
you to the philosophical practice of considering the meanings
of objects, ideas, images, and words within the contexts in which
they are created.
Why
my approach (why all this Bronze Age Aegean and Mesoamerican stuff,
all this archaeology?)
It's what I know.
Many traditional
humanities courses emphasize art history and the visual arts
of the West. However, with the inception of the various BFA
programs at AiDallas, most of my students are now taking several
art history classes that cover the more traditional material
in some depth. Therefore, I have chosen to focus on how the
humanities manifest themselves among a variety of less well-studied
cultural traditions in order to broaden my students' understanding
of how human beings express their creativity.
Although it forms the basis for the better-known Classical era
and the "dead white guy" institutions, Aegean archaeology
is rather alien, and therefore potentially interesting. The field
of Bronze Age Aegean archaeology also encompasses a broad range
of topics (art, myth, drama, epic, origins of writing and literature)
that fall under the umbrella of the humanities.
The history and prehistory of the Bronze Age Aegean show us very
clearly the debt Greece (and thus Rome and the Western tradition)
owes to the cultures of its neighbors to the east and south, in
the Ancient Near East, South Asia, and Africa.
Some very enduring and significant "root myths" of Western
culture were born in or articulated during the Bronze Age.
Even though they are nearer to home, we are generally less familiar
with Mesoamerican and native North American cultures than we are
with Western European traditions; but both the Maya and the Anasazi
peoples developed sophisticated architecture, complex social organizations,
and lasting legacies that once--before recent archaeological discoveries--were
poorly understood. Both groups provide examples of how science
helps us to understand humanistic traditions, as well as how our
own technological "filters" interfere with how we interpret
cultures that lived radically different lives than we do today.
Ancient comedy
and tragedy provide the foundations for most drama and entertainment
genres in the modern world. Studying these performing arts also
affords us a chance to explore the art and architecture of those
who developed them (the Greeks and Romans), to study the myths
and literature on which they were based, and to gain a bit of
experience in group creativity.
All of the
cultures we will encounter in this class left three-dimensional
examples of their architecture, which provide us with a spatial
sense of how they lived. When combined with literary and visual
evidence of their lifeways, the structures they built afford us
a more complete picture of life-in-context than is possible with
less well-preserved evidence.
Continuing
themes: Metaphor, Translation, Memory, Performance, Play
Metaphor
and translation refer to the same process: the carrying over of
meaning from one place to another. I will maintain throughout
this course that the translation process is a fundamental aspect
of creativity. Equally important, perhaps, and not completely
separate from translation, is performance. In addition to the
performing arts (theater, music, and dance), we will consider
the performative aspects of literature, poetry, philosophy, the
visual and culinary arts, etc. At the heart of all this is the
human proclivity for play.
So, we will spend a good deal of time playing with ideas and examining
the playful roots of the humanities. We will also reflect on memory:
the role of the humanities in preserving human knowledge of the
past. The picture that emerges from these efforts may not be complete,
but the course should fulfill its mission to introduce you to
a range of possibilities for further exploration.
schedule
l syllabus
l home
04.01.11
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Resources |
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Introduction, Background, Theory
The
following links include fairly accessible resources on some perhaps
unfamiliar concepts, as well as a few more technical discussions.
Translation
Wikipedia's
article is a reasonably good place to start on the topic of translation.
It's pretty limited in its scope, but it does describe the process
fairly succinctly. As a rule, however, I'd rather you stay away
from encyclopedia articles.
Robert
Paquin, Translator,
Adapter, Screenwriter: Translating for the Audiovisual is a
terrific article, especially for anyone who works in film or video
production.
For
those of you with a religious bent, this page from the International
Bible Society seems to offer some good information on biblical translation
methodology: Bible,
Babel and Babble The Foundations of Bible Translation. I haven't
vetted it thoroughly, but the first few pages appear to be pretty
solid. Another source, the Summer Institute of Linguistics is devoted
to biblical translation and provides some information on Translation
Theory and Practice.
The
Bad, the So-so, and the Excellent is a short page that points
to some problems with translation and getting it "right."
Translation
Studies Research, from UTD's Center for Translation Studies,
outlines some principles of literary translation, and some of the
difficulties inherent in the process.
The
Translator's Home Companion is a clearinghouse for translation
information of almost any imaginable kind--except the way I'm using
it.
For
those of you who like television science fiction, you might try
watching the Star Trek: The Next Generation episode called "Darmok,"
guest-starring the late Paul Winfield. (The link is to the last
exchange between the two characters.) The story focuses on the problem
of translating between two radically different cognitive systems.
The solution to the difficulty is directly related to what I'm asking
you to do in this course. Then, consult the Memory
Alpha wiki on Tamarian for help with the translation.
Metaphor
George
Lakoff, Metaphor
and War: The Metaphor System Used to Justify War in the Gulf (Part
1 of 2) in the Vietnam Generation Journal & Newsletter (part
of the Sixties Project from the University of Virginia).
Mark
Johnson is one of the co-writers (with Lakoff, above) of Metaphors
We Live By and has written multitudinous books and articles on the
subject of metaphor and cognition since. His page on the University
of Oregon's philosophy site includes links to many of these.
Metaphors
We Compute By
An interesting lecture, especially if you'd like an example of how
metaphorically-infused our culture really is.
I don't
know where else to put this article by Brian Dillon, from the Winter
2005/6 issue of Cabinet
Magazine, "Fragments
From a History of Ruin." It amounts to a rumination on
the metaphorical power of ruins, and how they've been interpreted
since the Renaissance. The magazine itself is a sort of online museum--a
virtual Cabinet of Curiosities (and is thus also linked on my Wunderkammern
page).
Memory
This
is an important aspect of the humanities, because it's why many
people create in the first place. Since there are a number of aspects
to consider, I've put the links
on a separate page.
The
Humanities
Why
the Humanities?
is a scholarly article by Stephen Gardner of Assumption College.
It's a contribution to the Paideia
Project of the Twentieth World Congress of Philosophy. Gardner
discusses the humanities in terms of "four views of knowledge
in which the idea of an academy or an integration of disciplines
might be understood."
The
Nature of Humanities by A.S.P. Woodhouse from a humanities course
taught by Arthur Chandler of San Francisco State University. Chandler's
abstract: "All Humanities majors should read this brief essay.
Though it contains some prejudice against interdisciplinary humanities
as a study, it presents a fairly balanced account of the difference
among the three great branches of learning -- humanities, science,
and the social sciences -- and gives a brief account of the disciplines
of the humanities and why they are unique. Since this essay is the
article on humanities in the most widely respected encyclopedia
in the English-speaking world [Britannica], it represents the major
public statement about the nature of our field."
Prof. Chandler's page on The
Humanities Major at San Francisco State University is also worth
taking a look at; it's funny, it's informative, and it's rather
inspirational.
Outline
of an anarchistic theory of knowledge Paul Feyerabend, a philosopher
of science, offers a critique of scientific method. This is a segment
from his book, Against Method.
As
always, consult the Course
Resources page for additional information and links.
(It's in the process of being updated, but most links should work.) |
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